torrent films

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

maandag 8 oktober 2012

Recruiting for a Cthulhu Game

Posted on 15:42 by john maikal
In the summer time my gaming group had played some Dungeon Crawl Classics. The game was great fun but my attempts at using it to add new people to the group didn't pan out - with real life issues we actually seem to have lost a member.

With the group being rather small I'm attempting to switch its gears toward something which handles smaller groups better. I've mentioned previously one of my more successful campaigns has been with Call of Cthulhu and being an investigative game where firepower is of less importance that seems a natural match for where we are presently.

That said I'd still love the opportunity to add a few people to the virtual table (we play remotely using various communication tools). If you'd like to join us give me a shout - you can find links to my email on this blog and you can also reach me via Google+ or the comments.

Let me tell you a little about this campaign and the group in general. As far as the campaign goes it is set in the early 1920s, centering around New York City though we've also had adventures set in New England, South Carolina, and the American southwest. The characters are private investigators or those associated with them. These investigators have focused on the weird. That said, they have also dealt primarily with the periphery of the mythos - cultists. evil scientists and sorcerers, and lesser servitors. In Trail of Cthulhu terms we'd be on the pulp side of things (instead of purist), though I would categorize it as realistic pulp. Violence can solve problems but you'd best have a plan - three people taking on a dozen armed cultists will end badly and even three on three in a fair fight can be dangerous. Ambushes are your friends.

We've been using the 6th edition of Chaosium's Call of Cthulhu game. We meet every other Monday starting around 7:15 PM Eastern US time and play for 2-3 hours. As far as communications goes we've been using Fantasy Grounds II as our virtual tabletop and skype to communicate. Given the highly investigative nature of the game I have been contemplating switching the rules over to Trail of Cthulhu but wouldn't do that without chatting with the group. (For those unfamiliar with it, Trail of Cthulhu is very focused on the investigative nature of play).

As far as group dynamics go... To begin with, we are not an especially intense group. We're all in our thirties or forties and have families (indeed family issues is a big reason for losing people - when it comes to a choice between family or game, family of course must come first.) We all either live in Massachusetts or have lived there at one point (as the game started face-to-face). We're all involved in various techie industries in way or another. Politically we're all probably left of center. Religiously we're pretty tolerant - we've had Pagans, Atheists, and Catholics at the same table. We all seem to like science fiction and superheroes - not an odd interest for gamers I know... You don't have to match any of what I've described but it does seem fair to give a glimpse of who you'd be at the virtual table with.
Dit e-mailen Dit bloggen!Delen via XDelen op Facebook
Posted in call of cthulhu, home campaign, recruiting | No comments
Nieuwere post Oudere post Homepage

0 reacties:

Een reactie posten

Abonneren op: Reacties posten (Atom)

Popular Posts

  • Hexographer RPG Software
    Fantasy and maps tend to go hand and hand. One need only look at one of the most famous works of the genre, The Hobbit to see that. That wor...
  • ProFantasy's Campaign Cartographer 3
    As I mentioned last week I view maps as something to be both functional and artistic. Last week I reviewed the Hexographer program which lea...
  • Remain Calm. Trust in Science. Atomic Robo Overview.
    My gaming group has been experimenting with Evil Hat's Atomic Robo RPG. I've been itching to try out Fate for ages. I'm somewhat...
  • RPG Review: Dungeon Crawl Classics
    The intent of the Open Game License that Wizards of the Coast released with the 3rd edition of Dungeons & Dragons was to encourage other...
  • Delta Green Fiction
    In my last post I spoke a bit about Delta Green. After posting I realized that my familiarity with Delta Green is solely through RPG supple...
  • Alternate Mythos Lenses
    HP Lovecraft's Cthulhu Mythos have had an influence on various forms of entertainment. Many episodes of Doctor Who and Star Trek have ha...
  • Frank Herbert's Dune
    I'd first heard of Dune  when I was in middle school. There was some magazine distributed at our school which described the book and the...
  • Remembering Aaron Allston
    Aaron Allston passed away this past week. Allston was a prodigious game designer and author. In the roleplaying world he was best known for ...
  • Film Review: The Warriors
    New York actor Roger Hill passed away about a week ago according to the New York Daily News . He was best known for playing Cyrus from the 1...
  • RPG Review: The Big Crime
    This post isn't a first impressions review of the new Spectrum Games RPG The Big Crime . A few disclaimers. The first is that while I...

Categories

  • 007
  • 13th Age
  • 1880s
  • 1980s
  • 1990s
  • 3.x
  • 4e
  • a game of thrones
  • aaron allston
  • about
  • ACKS
  • adnd
  • alien
  • Ancient Rome
  • animation
  • Appendix N
  • ASSH
  • Astonishing Swordsmen and Sorcerers of Hyperborea
  • atomic robo
  • balance
  • basic dnd
  • Boston Marathon
  • brp
  • bullying
  • call of cthulhu
  • capes cowls and villains foul
  • cc3
  • ccvf
  • children
  • chromebook
  • Clark Ashton Smith
  • clerics
  • cloud
  • Cold City
  • cold war
  • comics
  • computers
  • continuity
  • Corrin Empire
  • cthulhu by gaslight
  • dark dungeons
  • Dark Tower
  • DCC
  • Delta Green
  • dice
  • digital products
  • dnd
  • Doctor Who
  • dresden files
  • dungeon crawl classics
  • dying earth
  • eberron
  • education
  • espionage
  • Fantasy America
  • FASA
  • FATE
  • fiction
  • Fiction Review
  • film
  • film reviews
  • Firefly
  • gamma world
  • gaslight
  • gateway materials
  • geekiness
  • geology
  • godlike
  • grimjack
  • gun control
  • hackmaster
  • heroines
  • historical gaming
  • history
  • home campaign
  • house rules
  • HP Lovecraft
  • humor
  • jack vance
  • John Le CarrĂ©
  • Judges Guild
  • jules verne
  • Lankhmar
  • late antiquity
  • location-based adventures
  • Lord of the Rings
  • lotfp
  • maps
  • Marvel Super Heroes
  • metamorphosis alpha
  • music
  • musings
  • mutant city blues
  • narnia
  • narrative play
  • Native Americans
  • new rules
  • new school
  • new york city
  • nexus
  • non-fiction
  • oe dnd
  • One-Roll Engine
  • ORE
  • palladium
  • player control
  • politics
  • post-apocalyptic fiction
  • prometheus
  • ravenloft
  • real world
  • recruiting
  • religion
  • retcons
  • retro-clones
  • review
  • rolemaster
  • rpg review
  • rpg review world of grewyhawk
  • rpgs
  • runequest
  • Saga System
  • sandbox
  • science fiction
  • Session Writeup
  • skills
  • slavers
  • software
  • song of ice and fire
  • speed factor
  • spirit of knowledge charter school
  • star trek
  • star wars
  • Stars Without Number
  • steampunk
  • Stephen King
  • story-based adventures
  • superhero rpgs
  • superheroes
  • superman
  • swords and wizardry
  • swords and wizardry appreciation day
  • techie
  • television
  • Thanksgiving
  • the big crime
  • The Laundry
  • Tim Powers
  • time travel
  • Top Secret
  • Traveller
  • vampire: the masquerade
  • vampires
  • virtual tabletop
  • vtt
  • wild talents
  • worcester
  • world building
  • world of darkness
  • world of greyhawk
  • zombie apocalypse

Blog Archive

  • ►  2014 (8)
    • ►  juni (1)
    • ►  maart (2)
    • ►  februari (2)
    • ►  januari (3)
  • ►  2013 (39)
    • ►  december (4)
    • ►  november (1)
    • ►  oktober (1)
    • ►  september (1)
    • ►  augustus (7)
    • ►  juli (3)
    • ►  mei (2)
    • ►  april (8)
    • ►  maart (5)
    • ►  februari (3)
    • ►  januari (4)
  • ▼  2012 (81)
    • ►  december (2)
    • ►  november (3)
    • ▼  oktober (3)
      • Children's Heroines
      • Recruiting for a Cthulhu Game
      • First Thoughts on NBC's "Revolution"
    • ►  september (7)
    • ►  augustus (10)
    • ►  juli (14)
    • ►  juni (14)
    • ►  mei (18)
    • ►  april (10)
Mogelijk gemaakt door Blogger.

Over mij

john maikal
Mijn volledige profiel tonen